
Sony's upcoming PS5 hardware has appeared at Taiwan's National Communications Commission (NCC), providing us with the first close up photos of the next-gen console. The NCC has published a variety of images (PDF), showing the standard PS5 laying horizontally, the included cables, and the removable base that holds the console in both vertical and horizontal positions.
The photos also show just how big the PS5 truly is. We learned earlier this week that the PS5 is the biggest game console in modern history, even topping the Xbox One VCR-like shape and Sony's own PS3. Sony released official dimensions during its PS5 event this week, but they don't include the "largest projection" or the optional base measurements.



It's clear from these photos that it's going to be a challenge to fit a PS5 into entertainment centers, just as it will be with the Xbox Series X. Both consoles appear to be designed to primarily stand vertically, looking rather unwieldy on their sides.
Unfortunately, the photos don't offer a close look at exactly how you access the NVMe slot on the PS5. Sony is allowing PS5 owners to expand storage space, but we still don't have full details on exactly how this will work. Sony has also teased that the PS5 hardware is customizable in ways that previous generations of PlayStation consoles weren't, so it's possible that at least one side panel of the PS5 is removable.
Sony is launching the PS5 in the US on November 12th, priced at $499.99. A second disc-less PS5 Digital Edition will also be available for $399.99. Sony also revealed earlier this week that PS5 games will cost up to $69.99.

Sony's upcoming PS5 hardware has appeared at Taiwan's National Communications Commission (NCC), providing us with the first close up photos of the next-gen console. The NCC has published a variety of images (PDF), showing the standard PS5 laying horizontally, the included cables, and the removable base that holds the console in both vertical and horizontal positions.
The photos also show just how big the PS5 truly is. We learned earlier this week that the PS5 is the biggest game console in modern history, even topping the Xbox One VCR-like shape and Sony's own PS3. Sony released official dimensions during its PS5 event this week, but they don't include the "largest projection" or the optional base measurements.



It's clear from these photos that it's going to be a challenge to fit a PS5 into entertainment centers, just as it will be with the Xbox Series X. Both consoles appear to be designed to primarily stand vertically, looking rather unwieldy on their sides.
Unfortunately, the photos don't offer a close look at exactly how you access the NVMe slot on the PS5. Sony is allowing PS5 owners to expand storage space, but we still don't have full details on exactly how this will work. Sony has also teased that the PS5 hardware is customizable in ways that previous generations of PlayStation consoles weren't, so it's possible that at least one side panel of the PS5 is removable.
Sony is launching the PS5 in the US on November 12th, priced at $499.99. A second disc-less PS5 Digital Edition will also be available for $399.99. Sony also revealed earlier this week that PS5 games will cost up to $69.99.

Super Mario 3D All-Stars launches today, but, as is often the case in the world of video games, some people got access to it early thanks to kindly retailers shipping them out so they arrived yesterday. However, a lot of people also gained access to the title by somewhat shadier means, thanks to the fact that it leaked on the net a few days ago.
Because copies are “out there” already, we’ve been hearing reports that the collection suffers from a pretty awful crash bug. It has been claimed that some people are using this bug as yet another stick to beat Super Mario 3D All-Stars with; many have accused Nintendo of a ‘lazy cash grab’ because the titles in the package are partly based on emulation, rather than being built from the ground-up for Switch. Reports that the title is also potentially unstable has only given these individuals more fuel for their fire.
However, we’re now seeing evidence that this particular bug only impacts those who are running the game (retail or downloaded from the web) on a modded Switch console, and the bug is not present in legitimate copies of the game running on unsullied Switch systems:

Ha, looks like people running into crashing issues when quitting Mario 64 or weird skips and hitches in Sunshine are simply playing on custom firmware. I saw some folks talking about this but couldn't reproduce it - now I know why.https://t.co/yx2MTsOpg1
— John Linneman (@dark1x) September 18, 2020
Don’t expect this to be a lasting thing, however; as is so often the case, modders have already overcome the problem.
We quite liked Super Mario 3D All-Stars, as you’ll know if you’ve already seen our review – and watched our comparison video which shows just how much better the games look than they did originally.



